This week we spent working on our games. Tell me what progress you have made? Some of you expressed an interest in demonstrating tutorials, if so have you made any progress, in this area? Please list at least three sites you have accessed for help in your game.
I actually found a good tutorial on a website separate from the Globaloria curriculum that has been really helpful in the development of our game. We're making good progress, but we still have a little ways to go in terms of full production. I have not yet found code that will make the AI move in pre-set patters; I am still searching for it.
Here are three sites that have helped me in researching for our game:
http://www.kirupa.com/developer/actionscript/game_programming_1.htm
http://freelanceflashgames.com/news/2009/04/16/basic-ai-tutorial-enemy-attacks-and-movement/
http://www.emanueleferonato.com/2007/07/03/creation-of-a-platform-game-with-flash-step-1/
Friday, March 18, 2011
Friday, March 11, 2011
Blog Assignment for 3-11-11
This week we had a demonstration on how to use buttons to stop and start sounds. Did you find this demonstration useful. Explain why you might want viewers to be able to turn on or turn off music in your game.
Think about a demonstration you would like to have shown in the class room. Tell me whether or not you would be willing to find the information for and demonstrate how to complete the category of your choice.
On Monday when you return to school respond to my comment on your blog.
Yes, I found this demonstration to be very useful. Some people, like myself, find background music during a game to be distracting or simply annoying, and as such it can be very helpful to the player to have the option to turn the music off during gameplay.
If there was anything that I would potentially like to demonstrate, it would probably have to do with artificial intelligence; but more than what we learned about making the AI of a character simply follow the playable character around. I would like to find out how to program pre-set movements into an enemy and how that would affect the game. I would definitely be willing to do some research for it.
Think about a demonstration you would like to have shown in the class room. Tell me whether or not you would be willing to find the information for and demonstrate how to complete the category of your choice.
On Monday when you return to school respond to my comment on your blog.
Yes, I found this demonstration to be very useful. Some people, like myself, find background music during a game to be distracting or simply annoying, and as such it can be very helpful to the player to have the option to turn the music off during gameplay.
If there was anything that I would potentially like to demonstrate, it would probably have to do with artificial intelligence; but more than what we learned about making the AI of a character simply follow the playable character around. I would like to find out how to program pre-set movements into an enemy and how that would affect the game. I would definitely be willing to do some research for it.
Thursday, March 3, 2011
Blog Assignment for 3/3/2011
We completed the Artifiical Intelligence section of the curriculum. How did you like this section? Did you have any problems, if so explain what section you had the problem in? Do you think that this session had useful tutorials and demonstrations that you might use in your game?
I thoroughly enjoyed this particular tutorial. It was very helpful and easy to follow. The only problem that I encountered was in the first tutorial, when the instructor didn't make it clear at first where the code for the main character went. Other than that, everything was smooth sailing. We will definitely be using our knowledge of the AI in our game, as we plan on having enemies that the main character has to navigate past.
I thoroughly enjoyed this particular tutorial. It was very helpful and easy to follow. The only problem that I encountered was in the first tutorial, when the instructor didn't make it clear at first where the code for the main character went. Other than that, everything was smooth sailing. We will definitely be using our knowledge of the AI in our game, as we plan on having enemies that the main character has to navigate past.
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