A Research Link
As there were no sufficient links on any of my peers' blogs, I found my own research link. This link will take you to a website that describes the components of an iPad. Since our game primarily revolves around an iPad, this will prove to be an invaluable source for our research in the future.
Friday, November 19, 2010
Friday, November 12, 2010
Blog Assignment for 11-12-10
How are you using visual storytelling through your sequence of scenes to help players learn about your topic?
We will be tracking the quest of our character, Oscar, as he attempts to recover the dismantled components of the iPad. As the player recovers each component, we will use visuals to explain more about how the components work and why they do what they do, and so on and so forth.
What are examples of games you played in the Playing to Learn topic that use storytelling to teach a concept well?
"What Would You Do?" was a good game in that respect, in that it chronicled the story and narrative of your choices, and it used that narrative to teach you about the consequences of making certain choices.
How have other narrative games influenced your game?
If a game tells a good story, it is captivating, much like a good movie, or a good novel. It will hold the attention of the player and keep them involved. That being said, narrative games have influenced me to want to tell a good story with my game; I don't want it to just be fun and educational, I want it to tell a good story.
We will be tracking the quest of our character, Oscar, as he attempts to recover the dismantled components of the iPad. As the player recovers each component, we will use visuals to explain more about how the components work and why they do what they do, and so on and so forth.
What are examples of games you played in the Playing to Learn topic that use storytelling to teach a concept well?
"What Would You Do?" was a good game in that respect, in that it chronicled the story and narrative of your choices, and it used that narrative to teach you about the consequences of making certain choices.
How have other narrative games influenced your game?
If a game tells a good story, it is captivating, much like a good movie, or a good novel. It will hold the attention of the player and keep them involved. That being said, narrative games have influenced me to want to tell a good story with my game; I don't want it to just be fun and educational, I want it to tell a good story.
Friday, November 5, 2010
Blog Assignment for 11-5-10
Why would you use folders to organize your scenes?
It helps keep separate layers organized and makes it much easier to edit and change individual objects and layers if necessary.
What function do keyframes have?
They are used as points to insert scenes, objects, etc. The spaces in-between these keyframes can be used to insert things like motion tweens, too.
It helps keep separate layers organized and makes it much easier to edit and change individual objects and layers if necessary.
What function do keyframes have?
They are used as points to insert scenes, objects, etc. The spaces in-between these keyframes can be used to insert things like motion tweens, too.
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